When I look at the terrain example, it zoom to the location and view the map at specific angle. it use Cartesian3 which accept x, y, z values. I cannot figure out the coordinate system it use and what’s the information between eye, target and up:
if (scene.mode === Cesium.SceneMode.SCENE3D) {
eye = new Cesium.Cartesian3(-2496304.1498512086, -4391818.97382059, 3884176.4503971986);
target = Cesium.Cartesian3.add(eye, new Cesium.Cartesian3(0.9279518715011381, -0.29488412129953234, -0.22792252890604328));
up = new Cesium.Cartesian3(-0.11836693744723503, -0.8130611584421428, 0.5700182635106171);
scene.getCamera().controller.lookAt(eye, target, up);
}
how it zoom to ‘Half Dome’. Obviously this (x: -2496304.1498512086,y: -4391818.97382059) is in not the EPSG 4326; And what’s the z:3884176.4503971986 value. Thank you.
Shengqi