1. A concise explanation of the problem you’re experiencing.
When i give a Cesium3DTilesets modelMatrix a scale of anything but 1,1,1 the tileset simply disappears, same happens if i try to change its rotation
**2. A minimal code example. If you’ve found a bug, this helps us reproduce and repair **
I made quick sandbox to show what i’m experiencing:
when i change the “height” in this example i also apply a scale to the tileset with the same x,y,z value as the height, just to make a quick example.
3. Context. Why do you need to do this? We might know a better way to accomplish your goal.
I need a way to let users reposition/rotate/scale their 3d tilesets in case they were generated incorrectly
4. The Cesium version you’re using, your operating system and browser.
Browser: Google chrome - version 75.0.3770.142 (64-bit)
Cesium version: 1.57
Operating system: Windows 10