Open cesium map with Firefox and moving/zooming the map many times then Firefox (64 bit version 96.0.2) CPU went up to 100%
Welcome to the community! I have also witnessed this behavior - do you have any questions in particular?
I just wonder if there is a work around/solution to fix the issue?
Unfortunately, I can’t think of a simple solution. If possible, adding fewer primitives and entities to your
Scene would likely improve the performance of your application. However, if the camera is moved erratically, CesiumJS will use an increased amount of processing power.