Does this plugin support HoloLens platform packaging?

Hello, @agallegos , thank you for your reply. I don’t know why the package failed before. The strange thing is that I can successfully package this time. Although there are some warnings, the installation package cannot be launched on the Hololens2 device after installation. The application will always be like the loading status is the same as the picture below.

However, I can use the Holographic remoting (Streaming in Unreal) technology provided by UE4 and start my application in VR preview mode. This method can see the effect as shown in the figure below on the Hololens2 device, and I will post my packaging record in the link you provided, thank you.