Drone Models

Web-based viewer. Only very close objects have good texture. How do we increase the distance that is rendered?

Could you provide a bit more information on what kind of data you’re working with? For regular glTF models I don’t think Cesium does any sort of downsampling or anything to prevent it from rendering textures at the highest resolution.

It would help to see a snippet of the code you’re using to load these models in the viewer.