Elevation of Water


I was able to get a WMS provider to serve bathymetry data in Cesium and I wish to add water as in the CesiumTerrainProvider sandbox example. When I simply add water everywhere, the water is at the elevation of the terrain, not at sea level.

Is there a setting to set the water at elevation 0?


No, sorry. The water is simply a shading effect, there’s no support currently for rendering water over the top of bathymetry.