I’m using Cesium for my web application.
To improve performance, I am using the explicit rendering mode.
I noticed that after I add a certain type of entity, the only one which has ellipse graphics, the fps jumps to 60fps when doing nothing.
When i remove the entity, it stays at 0fps if I don’t move the screen.
Moreover, when I comment these particular lines:
The fps stays at zero as well.
I will note that I extend the Cesium.Entity, and this is part of the constructor.