I’d like to have an ellipsoid with a texture applied to it. It seems the texture is properly applied on a static object whose position does not change over time, while I cannot make it work on a moving object.
here is a sandcastle example demonstrating my problem
In the case of the object moving I’m initializing the list of positions of the object over time with a SampledPositionProperty, that allows a smooth entity animation.
Am I doing something wrong or is this a bug in Cesium?
I’m using latest Cesium version (1.97)
OS: Windows 10
Browser: Chrome, Firefox
Thanks in advance for your help