The student-run Space Technologies Laboratory (STL) at Embry-Riddle Aeronautical University is using Cesium Moon and Cesium for Unreal to test the camera system on EagleCam 2.0 before it flies on the IM-3 mission—and takes the first lunar selfie.
On top of Cesium Moon, STL added the flight camera’s sensor and lens properties, camera position and orientation, realistic exposure controls, roughly 100,000-lux sunlight, and time-based Sun–Earth–Moon geometry from NASA SPICE through the MaxQ Spaceflight Toolkit in Unreal Engine.