Error destroy Cesium TileMapServiceRasterOverlay

run packaged game,press Alt+F4,sometimes crashed

[2023.10.23-07.48.32:565][422]LogOutputDevice: Error: === Handled ensure: ===
[2023.10.23-07.48.32:566][422]LogOutputDevice: Error:
[2023.10.23-07.48.32:566][422]LogOutputDevice: Error: Ensure condition failed: 0 [File:G:\UE5_Source\UnrealEngine-5.1.1-release\Engine\Source\Runtime\CoreUObject\Private\UObject\GarbageCollection.cpp] [Line: 2012]
[2023.10.23-07.48.32:566][422]LogOutputDevice: Error: Spent to much time waiting for FinishDestroy for 2 object(s) (last object: CesiumTileMapServiceRasterOverlay None.None:None.None.None), check log for details
[2023.10.23-07.48.32:566][422]LogOutputDevice: Error: Stack:
[2023.10.23-07.48.32:566][422]LogOutputDevice: Error: [Callstack] 0x00007ff6b9ebd734 PipeLine_Master.exe!IncrementalDestroyGarbage() [G:\UE5_Source\UnrealEngine-5.1.1-release\Engine\Source\Runtime\CoreUObject\Private\UObject\GarbageCollection.cpp:2010]
[2023.10.23-07.48.32:566][422]LogOutputDevice: Error: [Callstack] 0x00007ff6b9ebe220 PipeLine_Master.exe!IncrementalPurgeGarbage() [G:\UE5_Source\UnrealEngine-5.1.1-release\Engine\Source\Runtime\CoreUObject\Private\UObject\GarbageCollection.cpp:1771]
[2023.10.23-07.48.32:567][422]LogOutputDevice: Error: [Callstack] 0x00007ff6b9ff41f2 PipeLine_Master.exe!StaticExit() [G:\UE5_Source\UnrealEngine-5.1.1-release\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp:4888]
[2023.10.23-07.48.32:567][422]LogOutputDevice: Error: [Callstack] 0x00007ff6b6dc83d7 PipeLine_Master.exe!TBaseStaticDelegateInstance<void __cdecl(void),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [G:\UE5_Source\UnrealEngine-5.1.1-release\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:739]
[2023.10.23-07.48.32:567][422]LogOutputDevice: Error: [Callstack] 0x00007ff6b6dc1ff6 PipeLine_Master.exe!TMulticastDelegate<void __cdecl(void),FDefaultDelegateUserPolicy>::Broadcast() [G:\UE5_Source\UnrealEngine-5.1.1-release\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl:975]
[2023.10.23-07.48.32:567][422]LogOutputDevice: Error: [Callstack] 0x00007ff6b6dc1764 PipeLine_Master.exe!FEngineLoop::AppPreExit() [G:\UE5_Source\UnrealEngine-5.1.1-release\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:6297]
[2023.10.23-07.48.32:567][422]LogOutputDevice: Error: [Callstack] 0x00007ff6b6dcba8b PipeLine_Master.exe!FEngineLoop::Exit() [G:\UE5_Source\UnrealEngine-5.1.1-release\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4594]
[2023.10.23-07.48.32:567][422]LogOutputDevice: Error: [Callstack] 0x00007ff6b6dcc939 PipeLine_Master.exe!GuardedMain() [G:\UE5_Source\UnrealEngine-5.1.1-release\Engine\Source\Runtime\Launch\Private\Launch.cpp:216]
[2023.10.23-07.48.32:567][422]LogOutputDevice: Error: [Callstack] 0x00007ff6b6dcc98a PipeLine_Master.exe!GuardedMainWrapper() [G:\UE5_Source\UnrealEngine-5.1.1-release\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:107]
[2023.10.23-07.48.32:567][422]LogOutputDevice: Error: [Callstack] 0x00007ff6b6dcf8c6 PipeLine_Master.exe!LaunchWindowsStartup() [G:\UE5_Source\UnrealEngine-5.1.1-release\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:244]
[2023.10.23-07.48.32:567][422]LogOutputDevice: Error: [Callstack] 0x00007ff6b6de1314 PipeLine_Master.exe!WinMain() [G:\UE5_Source\UnrealEngine-5.1.1-release\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:283]
[2023.10.23-07.48.32:567][422]LogOutputDevice: Error: [Callstack] 0x00007ff6c0f1178a PipeLine_Master.exe!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
[2023.10.23-07.48.32:567][422]LogOutputDevice: Error: [Callstack] 0x00007ff9ce867344 KERNEL32.DLL!UnknownFunction
[2023.10.23-07.48.32:567][422]LogOutputDevice: Error: [Callstack] 0x00007ff9d08426b1 ntdll.dll!UnknownFunction
[2023.10.23-07.48.32:567][422]LogOutputDevice: Error:

Destroying a CesiumTileMapServiceRasterOverlay requires waiting for any in-flight network requests to finish before it can be fully destroyed. Perhaps you’re connecting to an unusually slow server, or some of your requests are hanging indefinitely?

thank you for reply,maybe the reason is WebUI Plugin