Hi,
It seems like post processing doesn’t work well (if at all) for models with EXT_structural_metadata
extension used.
Here is sandcastle example. I used sample models for EXT_mesh_features
(left one) and EXT_structural_metadata
(right one). Post processing works well for first one and has no effect on second. I also tried silhouette post process stage - still no luck.
- Is it a kind of issue or am I missing something in post process stage configuration or filling the
stage.selected
list? - Possible workaround may be dynamically building and setting
customShader
that filters feature by id inScreenSpaceEventHandler
input action handler, but it sounds a bit weird. Would appreciate any better alternatives.