Failed to obtain terrain tile ... RuntimeError: Terrain tile doesn't exist

When using any from my terrain assets I see errors in console such as for example

An error occurred in “Nu”: Failed to obtain terrain tile X: 5 Y: 0 Level: 2. Error message: “RuntimeError: Terrain tile doesn’t exist
Error
at new JS (https://cesium.com/downloads/cesiumjs/releases/1.105/Build/Cesium/Cesium.js:76:120)
at q0e (https://cesium.com/downloads/cesiumjs/releases/1.105/Build/Cesium/Cesium.js:12697:5811)
at Nu.requestTileGeometry (https://cesium.com/downloads/cesiumjs/releases/1.105/Build/Cesium/Cesium.js:12697:5733)
at a (https://cesium.com/downloads/cesiumjs/releases/1.105/Build/Cesium/Cesium.js:9570:8107)
at w$e (https://cesium.com/downloads/cesiumjs/releases/1.105/Build/Cesium/Cesium.js:9570:8285)
at b$e (https://cesium.com/downloads/cesiumjs/releases/1.105/Build/Cesium/Cesium.js:9570:6670)
at Jo.processStateMachine (https://cesium.com/downloads/cesiumjs/releases/1.105/Build/Cesium/Cesium.js:9570:3721)
at Zo.loadTile (https://cesium.com/downloads/cesiumjs/releases/1.105/Build/Cesium/Cesium.js:9590:37436)
at bj (https://cesium.com/downloads/cesiumjs/releases/1.105/Build/Cesium/Cesium.js:9590:88815)
at Qtt (https://cesium.com/downloads/cesiumjs/releases/1.105/Build/Cesium/Cesium.js:9590:88531)”

Is there something I can do to fix these errors or alternatively hide them from console if they are not relevant?

I believe this is a known CesiumJS issue that is being addressed in the June 1st release. The best course of action is to upgrade to that release when it comes out.

@Gabby_Getz May also have a CesiumJS branch you can try, if you are comfortable building CesiumJS from source.

Thanks, looking forward to the June release

Hi there,

This PR has a summary of the fix.

Could you provide a Sandcastle code example with your ion asset ID and access token so we can confirm the fix with your data?

Thanks,
Gabby