When using any from my terrain assets I see errors in console such as for example
An error occurred in “Nu”: Failed to obtain terrain tile X: 5 Y: 0 Level: 2. Error message: “RuntimeError: Terrain tile doesn’t exist
Error
at new JS (https://cesium.com/downloads/cesiumjs/releases/1.105/Build/Cesium/Cesium.js:76:120)
at q0e (https://cesium.com/downloads/cesiumjs/releases/1.105/Build/Cesium/Cesium.js:12697:5811)
at Nu.requestTileGeometry (https://cesium.com/downloads/cesiumjs/releases/1.105/Build/Cesium/Cesium.js:12697:5733)
at a (https://cesium.com/downloads/cesiumjs/releases/1.105/Build/Cesium/Cesium.js:9570:8107)
at w$e (https://cesium.com/downloads/cesiumjs/releases/1.105/Build/Cesium/Cesium.js:9570:8285)
at b$e (https://cesium.com/downloads/cesiumjs/releases/1.105/Build/Cesium/Cesium.js:9570:6670)
at Jo.processStateMachine (https://cesium.com/downloads/cesiumjs/releases/1.105/Build/Cesium/Cesium.js:9570:3721)
at Zo.loadTile (https://cesium.com/downloads/cesiumjs/releases/1.105/Build/Cesium/Cesium.js:9590:37436)
at bj (https://cesium.com/downloads/cesiumjs/releases/1.105/Build/Cesium/Cesium.js:9590:88815)
at Qtt (https://cesium.com/downloads/cesiumjs/releases/1.105/Build/Cesium/Cesium.js:9590:88531)”
Is there something I can do to fix these errors or alternatively hide them from console if they are not relevant?