When adding a geojson polygon to a scene with clamp to ground set to true it drapes itself over all 3d tilesets already added to the scene. Is there a way to make it drape only over the terrain and not over all 3d entities in the scene?
Dag
When adding a geojson polygon to a scene with clamp to ground set to true it drapes itself over all 3d tilesets already added to the scene. Is there a way to make it drape only over the terrain and not over all 3d entities in the scene?
Dag
Yes, you can control this by setting the classification type. See this code example:
https://cesiumjs.org/Cesium/Apps/Sandcastle/index.html?src=Classification%20Types.html
Let me know if that helps!
Perfect! That fixed it
Thanks