Hello, it’s been a while! We’ve finally received funding to take my cesium prototype from summer 2012 into production, which means I’m back working Cesium development full time. I’ve been keeping an eye on the digest, but I haven’t worked with Cesium since b6, so I’ve been trying to get caught up on all of the changes. I was wondering what the plan is to take the new Geometry and Appearances system to CZML. In particular, I’m interested in generating polygon CZML that isn’t on the surface of the earth, and it appears that’s not currently supported in CZML.