hello,

Is there any way to get 3D convex hull from Cartesian3 Points?

I’m using Cesium 1.50.

Similar kind of function available in three JS,

example link : https://threejs.org/examples/webgl_geometry_convex.html

hello,

Is there any way to get 3D convex hull from Cartesian3 Points?

I’m using Cesium 1.50.

Similar kind of function available in three JS,

example link : https://threejs.org/examples/webgl_geometry_convex.html

You should be able to just compute this the same way Threejs does. If you look at the source of this example:

https://github.com/mrdoob/three.js/blob/master/examples/webgl_geometry_convex.html

You’ll see that they use the QuickHull library:

https://github.com/mauriciopoppe/quickhull3d

Which you can use as well. I believe it would give you an output as a list of triangle faces. To draw it in Cesium you’d have to construct a custom geometry instance:

https://cesiumjs.org/Cesium/Build/Documentation/Geometry.html