hello,
Is there any way to get 3D convex hull from Cartesian3 Points?
I’m using Cesium 1.50.
Similar kind of function available in three JS,
example link : https://threejs.org/examples/webgl_geometry_convex.html
hello,
Is there any way to get 3D convex hull from Cartesian3 Points?
I’m using Cesium 1.50.
Similar kind of function available in three JS,
example link : https://threejs.org/examples/webgl_geometry_convex.html
You should be able to just compute this the same way Threejs does. If you look at the source of this example:
https://github.com/mrdoob/three.js/blob/master/examples/webgl_geometry_convex.html
You’ll see that they use the QuickHull library:
https://github.com/mauriciopoppe/quickhull3d
Which you can use as well. I believe it would give you an output as a list of triangle faces. To draw it in Cesium you’d have to construct a custom geometry instance:
https://cesiumjs.org/Cesium/Build/Documentation/Geometry.html