How to create a standard camera setup

1. A concise explanation of the problem you’re experiencing.

I want the camera system to behave the way it normally does in every other 3D app, ie it’s not base on a fancy globe. I want to place an object at the origin (0,0,0) have a camera look at and orbit around the origin with a Y up axis. A totally standard setup you would find inside of any 3D animation package, such as Maya.

2. A minimal code example. If you’ve found a bug, this helps us reproduce and repair it.

3. Context. Why do you need to do this? We might know a better way to accomplish your goal.

I am looking at data that has nothing to do with geo coordinates. I want to take advantage of Cesium’s 3D tiling and display, not its system that have anything to do with geography.

4. The Cesium version you’re using, your operating system and browser.

Cesium 1.61

Ubuntu 16.04

Google Chrome 73.0.3683.103

You should be able to do this by turning off the globe. You might still need to put the model on the surface just to make sure the camera works as expected. Here’s an example of a very simple tileset placed on the surface this way.

You could also turn off the sky map and other features you’re not using like the timeline. Let me know if that works for you! What kind of application are you working on?