I can't obtain the correct coordinates by mouse.
In 2d scene mode, It could get the rigth coordinates on mouse pointer, but when 3D or 2.5D, and have terrainProvider, the coordinates on mouse pointer have some offset, earth window center's point coordinate is rigth, and the point more farther center the offset is bigger. so I think maybe the terrain influence, the same window screen location(x, y) have diffirent coordinate.
Could we get the same and right coordinate by mouse on 3d or 2.5d and overlay terrainProvider? because this is very important when draw mark, polyline, polygon, rectangle when clam to gound(use groundPrimitive).