How to dynamically create POI points by latitude and longitude?(Cesium for Unreal)
Can you explain more about what you mean by POI points?
It is the coordinate point in OSM, (point). Used to display the location information of a building and the like.
Or it can be understood as creating an Actor in the world through latitude and longitude.
I want to convert (the Actor’s latitude and longitude) - (Georeference’s latitude and longitude) into world coordinates. But I don’t know this conversion formula, is there any reference?
More specific example:
I want to add a cube by latitude and longitude in the scene of 02_CesiumMelbourne. For example, the coordinates are (-37.81972244489548, 144.98343885201184), then how do I create this cube?