So i’m tinkering with a modified Cardboard example and it works great. My issue is that I want to snap out of the fixed camera and be able to drag and pan view.
I have searched that to snap out of camera.lookAt, simply call camera.lookAtTransform(Cesium.Matrix4.IDENTITY)
and it you will be able to pan / drag again.
but doing this to cancel out camera.lookAtTransform, it will zoom you out of the globe and the camera is still locked.