Hello,
I used to get the ECEF center of tileset using these codes:
But it turns out that can not be used in the 1.7.0 Cesium for Unreal, so how could I relace it?
If this is about the
Tileset->GetBoundingVolume()
call: The same can now be obtained with
Tileset->GetTileset()->getRootTile()->getBoundingVolume()
Hi @Marco13 ,
I tried as you said, replaced my code by:
Tileset->GetTileset()->getRootTile()->getBoundingVolume().
But a new error occurred and these messages appeared:
use of undefied type ‘Cesium3DTilesSelection::Tileset’
see declaration of ‘Cesium3DTilesSelection::Tileset’
Did I miss something?
I don’t have an “external” project set up here right now, so only a quick guess:
Based on the error message the type Cesium3DTilesSelection::Tileset is simply not known at this point in your code. In order to make this type known, try adding the following includes in your cpp file:
#include <Cesium3DTilesSelection/Tileset.h>
#include <Cesium3DTilesSelection/Tile.h> // will probably also be needed
If that does not solve the problem, I’ll have a closer look.
@Marco13 Now it works just fine, thank you very much!!!