How to make the orientation of entity consistent with the camera

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Welcome @h2936817294 in Cesium Community!
If Iā€™m correct, you want to rotate entity along with the camera. But I suggest you to please create a sample sandcastle as reference to better understand the requirement and quick response.

You can get camera heading, pitch and roll value and set it to the entity as given in this example.

Please let us know if it helps you or not.


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