Recently, I’ve published a paper explaining how to import and draw SHP files in Unreal Engine. With some adjustments and proper georeferencing, it’s possible to draw vector files on CESIUM-Google geometry without issues. I’m attaching some examples with a simulated forest fire on it as well. I hope you find them useful. Here’s the link to the publication. I would appreciate it if you credited me if you end up using this methodology.
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