Is any way to create Particle Effects

I want to display special effects in the scene, so I dragged the Particle System object into the CesiumGeoReference object and configured the Cesium Globe Anchor component, but there was no effect. How should I proceed? In theory, the particles generated by the Particle System object should be in the Unity world coordinate system, so it should host the coordinate system of the Particle System. Is there any way to do this?

Particle Systems should work “out of the box” with Cesium for Unity. In the below screenshot, I’ve created a new particle system with the default settings using GameObject → Effects → Particle System and I’ve attached a CesiumGlobeAnchor. I’ve placed it at latitude 37.79380145, longitude -122.3824788 in the 01_CesiumWorld scene from the Cesium for Unity Samples repository. As you can see, the particle system seems to display and work as normal.

If you still have trouble trying to get this working, would you mind sharing some details of how your scene is set up? If I can reproduce the issue on my end, that will help me figure out how to solve it!

Yes, you’re right. I redid it and it works now. Thank you.