Using a primitive with an image material.
Where the images overlap and the top image has transparency, it shows partial triangles.
Is there a way to avoid this? Note: I can only use Scene, not Viewer since I’m using ol-cesium.
Using a primitive with an image material.
Where the images overlap and the top image has transparency, it shows partial triangles.
Is there a way to avoid this? Note: I can only use Scene, not Viewer since I’m using ol-cesium.