Materiel - different for each surface of a box


How do we set each surface of a box to a different materiel?

Thanks, Ian

You'll have to create each face as a separate primitive. Then wrap that into your own class.

OK let us look at that, what we really need is a rectangle that does not wrap the earth and we can give dimensions (not lat/long).

Can we do that as a one sided box using primitives?

Any links to how to use the primitives?


Hello Ian,

Try using a Polygon for the top and a Wall for each of the sides



We will give that a try, I assume we can just use the Polygon if we do not need sides.

Thanks, Ian

On Behalf Of Hannah Pinkos