Hello,
How do we set each surface of a box to a different materiel?
Thanks, Ian
Hello,
How do we set each surface of a box to a different materiel?
Thanks, Ian
You'll have to create each face as a separate primitive. Then wrap that into your own class.
OK let us look at that, what we really need is a rectangle that does not wrap the earth and we can give dimensions (not lat/long).
Can we do that as a one sided box using primitives?
Any links to how to use the primitives?
Thanks
We will give that a try, I assume we can just use the Polygon if we do not need sides.
Thanks, Ian
On Behalf Of Hannah Pinkos