specifying a silhouetteSize for a model entity works fine if in SCENE3D mode, but not in SCENE2D
use the following sandcastle example, add a silhouetteSize of 10, see that it works in 3d, then change mode to 2d and see it doesn’t display
tips?
specifying a silhouetteSize for a model entity works fine if in SCENE3D mode, but not in SCENE2D
use the following sandcastle example, add a silhouetteSize of 10, see that it works in 3d, then change mode to 2d and see it doesn’t display
tips?
Thank you for sharing this with the community!
This seems to be another quirk of our 2D viewer. Color accuracy in 2D has also been an issue for users in the past. Could this be related? What behavior are you expecting when viewing the model’s silhouette in 2D?
-Sam