Sean Lilley and I presented a 90-minute technical introduction to 3D Tiles at the Web3D conference. The slides and sample tilesets are now online:
This is the most comprehensive presentation on 3D Tiles yet. We crammed everything we could into 90 minutes, including the motivation, LOD approaches, tile formats, and declarative styling. We can expand even more on tiling algorithms in future talks.
As part of this tutorial, we also created several youtube videos:
- How Cesium’s terrain engine works
- 3D Tiles showcases
- Discrete LOD example
- Hierarchical LOD example
- Imposters example
- Tight-fitting quadtree
- Separate tilesets example
- Tile expiration example
- Request volumes example
As always, please let me know what awesome stuff you build with 3D Tiles!