'on the ground' shapes when terrain is enabled?

Hi,

I wonder how would one draw 'on the ground' shapes when the terrain map
is enabled in Cesium? shapes which would follow the terrain.

any pointers welcome.

Akos

Hi Akos,

Currently, you’ll need to manually place the elements on the terrain. You can query terrain heights by using the sampleTerrain function. More robust (and automatic) support is on the roadmap.

Kevin

thanks!