We’re using Cesium for a business case where a large set of entities move around in the globe, pretty much like the Lots of Sensors demo. Most folks get by using billboards due to their inherent performance.
I was trying to figure out how to put “billboard-like” primitive world-aligned to the direction vector of our entities - that is, oriented in space to the actual direction where the entity is going, and in the same plane.
From b19 onwards, Cesium now supports batched geometries, and it feels like a natural solution for this, but I can’t quite get the concept to work.
Hence, a little guidance request: is there a similar example of something similar? If not, what would the broad steps be to accomplish this goal?
Thanks for any input you may come up with!