I see Polyline rendered in an unexpected pixelated manner if
The Polyline has even width (closer to what would be expected) when
Is there any way to make the Polyline antialiased in pixel-perfectly smooth way?
The rendered lines are a bit like sawtooth shaped:
Thanks for the report @m.rykov!
I believe this is the same issue as PolylineGeometry 2D rendering incorrectly at certain zoom levels · Issue #5726 · CesiumGS/cesium · GitHub. Do any of the workaround work for you?
We have implemented two anti-aliasing solutions, FXAA and MSAA, but unfortunately neither will apply to the polyline use case here. There’s a feature request for that use case here.