While doing our Cesium usage refactor in our product’s codebase, we’re trying to clean out many hacks that grew along the way, which may have started to be supported by Cesium natively.
We came up with an apparently simple question: we have a class of entity’s position data pointswhose entity moves a lot but does not provide heading information (nor any other kind of orientation information other than the position).
We’d like to animate the entity on-screen with it’s orientation along the known path (for 3D models) or with the rotation along some axis (for billboards). Can Cesium calculate and render an entity with its orientation / rotation automatically set and interpolated based on a path’s line direction?
If not, would any kind soul provide some insight on the more elegant way to implement this?