Rendering the water using ue4

At first, while I add the terrain and imagery layer using cesium for ue4, how can I add water mask in cesium terrain using ue4 water plugin(https://docs.unrealengine.com/en-US/BuildingWorlds/Water/index.html) .

Second, If I have a tiff file which show where is water, how can i use water plugin to create a water mask in cesium terrain as the tiff file show.

Hello @jhsyzxy ,

We recently added support for the water mask coming from Cesium World Terrain and any other quantized-mesh dataset with the water mask extension. This feature is already in the main branch in the plugin’s GitHub and will be included in the next release!

-Nithin

It seems very cool,hope for update!

Hey @Nithin_Pranesh

Cesiums been really fun to explore, thanks for bringing this to the Unreal!

I can’t seem to figure out how to mask out the water on any of my projects. I’m currently trying to replace all of the water around the Hawaiian islands with a custom material. Ideally add the UE water system with a dummy landscape in a sub level.

I’ve enabled the water mask checkbox and tried to add a few materials in the water mask material slot but nothing seems to change.

Would you be able to advise on this issue?

Thank you!
Danny