Hey guys I’m a noob in 3D and have been stucked by several questions during developing:
1. what’s the relationship of tileset.modelMatrix & tileset.root.transform?
2. I’m trying to rotate and translate a model, but the result seems ridiculous，see here. What’s the right step?
3. Now I have tileset A and B, How to get the position of tilesetA in tilesetB‘s coordinate sys, and rotate&translate A in that sys?