Rotate Instanced 3D Model (i3dm) around z-axis

Hi, I used EAST_NORTH_UP for the Instanced 3D Model (i3dm) to get the correct orientation

Now I want to rotate the tree around z-axis
I have used the NORMAL_UP and NORMAL_RIGHT but with no luck
I don’t know how to get the correct values to rotate the tree around z-axis
Can anyone help me ?
Thanks in advance

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