I've been playing around with scripting camera positions at different points in time. So far, I've had luck with the standard operations exposed through the camera controller -> setting a reference frame, flying to a location, and following an object.
I would like to now see if it is possible to move the camera to look at something in Cesium, and by clicking a button, save the current camera settings so that they can be reloaded at a later time.
Has anyone done this before, or does anyone have any ideas on what exactly needs to be persisted from the combination of camera/scene/etc. to be able to reproduce a camera view?