SceneMode transitioning

When transitioning from one SceneMode to another the morphing animations are pretty neat the first couple of hundred times you see it. The coolness factor is starting to wear off and get a little cheesy :). I wish I could just call the appropriate morph function and still be looking at roughly the same location.

Any idea what the impacts would be to the SceneTransitioner would be?

Thanks in advance


I believe you can set the duration for 0 seconds

I wrote a sandcastle app that retains camera position and what the camera is looking at

It doesn’t handle cases if where you’re not facing the Earth, but I could change it to handle those cases as well. Also I need to tweak view width calculations.