Hi! Recently, I created a geometry with 360*180 positions which covered the surface of the earth. It worked well when I created a boundingSphere with 2 points. But when I used a boundingSphere like BoundingSphere(Cartesian3.ZERO,500000), error occurred.
Error messages:
An error occurred while rendering. Rendering has stopped.
DeveloperError: All attribute lists must have the same number of attributes.
Error
at new t (http://localhost:63342/Cesium-full-b29/Build/Cesium/Workers/combineGeometry.js:58:529)
at Function.n.computeNumberOfVertices (http://localhost:63342/Cesium-full-b29/Build/Cesium/Workers/combineGeometry.js:60:2403)
at W (http://localhost:63342/Cesium-full-b29/Build/Cesium/Workers/combineGeometry.js:60:26036)
at Object.V.wrapLongitude (http://localhost:63342/Cesium-full-b29/Build/Cesium/Workers/combineGeometry.js:61:2317)
at E (http://localhost:63342/Cesium-full-b29/Build/Cesium/Workers/combineGeometry.js:61:5540)
at Object.D.combineGeometry (http://localhost:63342/Cesium-full-b29/Build/Cesium/Workers/combineGeometry.js:61:10408)
at r (http://localhost:63342/Cesium-full-b29/Build/Cesium/Workers/combineGeometry.js:61:14545)
at DedicatedWorkerGlobalScope. (http://localhost:63342/Cesium-full-b29/Build/Cesium/Workers/combineGeometry.js:61:14018)
Is there any limitation on the use of boundingShere? I’m looking forwards for your answer.
Thanks for your time.