I loaded a tilted model in the scene and used “Line Trace By Channel” to get the coordinates of the clicked position. When the Pawn is very close to the clicked position, the z-axis value of the coordinate is accurate, but when it is a little further away, the z-axis value of the coordinate is inaccurate, and the error is large. I have tried several tilted models and this happens all the time. Is there any way to solve this problem?
Hi @GuoYu, welcome to the community!
Your post sounds similar to another thread on the forum. Could you try the suggestion that is posted there?
If you’re still having issues, feel free to post again on this thread and we can help out. Thanks!