Using GPU power in CesiumJS Application

Please help me with any efficient way of utilizing GPU power for enhancing computation and rendering in CesiumJS project

Cesium is built on WebGL. If your browser is configured to use your GPU for rendering, then there’s nothing else you need to set up to “utilize GPU power”. Is there a specific performance problem you’re encountering?

Trying to render on world terrain a huge number of points is causing the browser to crash,

If you can share a sample of your code it might help pinpoint what’s going wrong. Ideally, you could reproduce the issue in SandCastle then use the “Share” button at the top and paste your link here.

Does it crash reliably? Right away, or after a certain amount of time? How many are a “huge number” of points? How are you adding the points?

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