Hey all. I’d like to get (many) thousands of lines animating smoothly on the globe, and it seems like GroundPolylinePrimitive is my best option.
I have a trivial bit of code that uses a custom render loop to draw everything we need, and just to get started with GroundPolylinePrimitive I’m adding one to viewer.scene.groundPrimitives every frame, then deleting it and creating a new (slightly different) one.
If I zoom into the the lat/long where I know I placed the line I can occasionally see it, but not often; it flickers like crazy and it’s non-visible more often than it is visible.
Does anyone have an example of smoothly animating a GroundPolylinePrimitive?
Thank you!