Visualizing picking buffer contents

I’m trying to debug some custom picking, and it would be usefull to somehow visualize what is actually being draw in the picking render target.
Is there any way to do this, either with Cesium or some external debugging tool?

Sergio,

Cesium doesn’t have a built-in way to visualize the pick framebuffer, but it is probably reasonably straightforward to add. You could also try WebGL Inspector or Web Tracing Framework. These tools are awesome, but are not always kept current with WebGL and browser changes.

Patrick

I’m testing them now, thanks for the tip!