I have 3D model that I wan't to be able to pan around and zoom towards and away from. I actually created the model as a primitive so in order to be able to use trackedEntity I actually created a small transparent ellipsoid entity that I positions at the same position as my model and set that as the tracked entity.
This works and I am able to pan around my model and zoom towards and away from my model using the mouse wheel. However, the model is a smallish model (eagle size) and I can't get the mouse wheel to zoom me close enough to the model for the screenshots I want to take.
What is preventing the camera moving right up the model and is there a way to override this?