Using 3D tiles generated from Context Capture, the tiles are positioned below the world. As demonstrated here: http://i.imgur.com/pajeCeI.png
I've tried playing with the z axis bounding sphere in the root.json, but that doesn't have much of an effect.
How can I make sure the model is positioned on top of the terrain?
var viewer = new Cesium.Viewer('cesiumContainer', {
timeline:false,
animation:false,
vrButton:true,
sceneModePicker:false,
infoBox:true
});
var tileset = viewer.scene.primitives.add(new Cesium.Cesium3DTileset({
url: '/3dmodel/root.json',
maximumScreenSpaceError: 2,
maximumNumberOfLoadedTiles: 1000
}));