Hi there,
We had been using Cesium for Unity to stream Google Maps 3D mesh onto Meta Quest Pro and were surprised by how well it performed on all-in-one devices. I’m curious if we can use cesium for High-fidelity Indoor Model, such that the model can be divided and dynamically loaded with smaller blocks work on all-in-one devices.
There was a blog post from Cesium on this but looks like Gary is no longer in the team. Is there any follow-up on this?
Cheers