Using 3d Tiles with Unity

I have some huge models which I converted to 3D Tiles format and are now in use with Cesium.
I am looking for a way to use the same models with Unity, mainly because conversion to other format can take a lot of time.

I found the UnityGLTF library here: https://github.com/KhronosGroup/UnityGLTF, but I guess this won't work with 3D Tiles, and it does not handle the tiles Hierarchical LOD mechanism.

Do you know a working solution which can integrate 3D Tiles with Unity?

3D Tiles in Unity is something I’ve been wanting to see for some time now. As far as I’m aware, there doesn’t yet exist a complete implementation of 3D Tiles in Unity.

Now that 3D Tiles is an official OGC standard hopefully we’ll start to see more implementations in more engines. Just out of curiosity, did you create your 3D Tiles with Cesium ion or something else?