3D Tiles Splitting support

Hello Cesium community.
I would like to know if there is any development that allows comparison of two 3DTiles using the split tool. Just like

But not with ImageryLayers, just 3dTiles. I have NOT seen any option to place the 3d tiles to a certain area (right or left)

It would be very interesting to place the same location 3D Tiles (one on the left and one on the right) and to be able to use the same split tool.

I would be very grateful if someone could give me information if there is any development branch or some ideas to develop my own code.

Thank you very much for this great project.


It is possible, but no easily. You can create a plane that follows the direction of the middle of the camera, and then you must attach a clipping pane which clips left or right on the two models in question, bumping up against each other. Then you need to update the clipping planes every render with new angles as the camera moves.

So. Doable. But not easily. Maybe there’s some CesiumJS trick others know?



An interesting solution, thanks.
A challenge to synchronize the camera with the clipping panes and camera movements.