Hi all. Intending to mix some new metahuman animation things that come with UE 5.5 into a project with Cesium. Unfortunately it does not work with 5.5 and even a manual asset copy crashes. I maintain a prior version of UE always for situations like this, but it’ll make tasks more cumbersome moving things over. Is there a timeline for Cesium for Unreal support into 5.5?
Thanks!
Good question, @ciscosoldier. It’s our policy to maintain a release for the three most recent versions of Unreal, which currently means 5.4, 5.3, and 5.2. Once 5.5 makes it out of “Preview” and is released in full, we’ll shift things up a version and start supporting 5.5, 5.4, and 5.3. In the mean time, if there’s issues stopping Cesium for Unreal from working in 5.5, we can definitely start fixing them now! If there’s anything in particular you identify, you can file an issue on GitHub, and if you come up with a fix for any issues, pull requests are always very welcome!