Add Unity6 WebGPU to your platform list :)

Hello!!!
I am mighty interested in your adding Unity6 WebGPU to your platform list!!! I am most interested and I invite you to contact me if you would like to discuss my assistance in any way… I am willing to help in any way that I can!
Thanks

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@Paul_Kueber Thanks for the question, Paul. This is something that we hope to be able to support eventually, but the difficulty here is that Cesium for Unity relies on a native library, written in C++, for much of its functionality. To be able to compile for web targets from Unity, we’d need to make a build of this library that can work in-browser, such as a WebAssembly build. We have an open issue for this on GitHub, so if you’d like to do some investigation into what would be required for us to make a WebAssembly build of Cesium Native, that would be a great place to record your findings!