according to documentation:
As we zoom closer, CesiumJS requests higher resolution terrain based on what parts of the globe are visible and how far away they are.
My question: is there a way to force CesiumJS to requests always for the highest possible terrain resolution?
Here are the details of my problem:
- I have a route (Polyline Entity) drawn 10m above the ground.
- The route is sampled every 10m by sampleTerrainMostDetailed so I have the most accurate heights along the route
- I have Globe prop depthTestAgainstTerrain set to true, and sometimes it cause my route to disappear underneath terrain when I’m zoomed out.
I think that If I asked terrain provider always for the highest resolution, this problem will disappear.