So I loaded the sample project as I need just a simple landscape video capture but there seems to be a weird line in the distance that looks like fog. At first I thought it was the volumetric clouds but rendered a video without them but the line is still there. I am using PostProcessVolume to make the light stable and don’t have to deal with auto exposure. Any leads on what might be the problem?
Hi @voinbg,
I’m not sure off the top of my head what is causing this. Can I have some more information to try and identify the problem?
- Are you relatively near the CesiumGeoreference? I’m not sure if it’s related, but the sky / atmosphere has some known bugs when you get further from the georeference origin, as described in this Github issue.
- Does the line stay at the same height when you move the camera around?
- Does this happen in both the editor view and in play mode?
Hello, @janine ,
- I am staying a few kilometers from the CesiumGeoreference coordinates
- The line moves in a weird way. It’s both in front of an object and behind it. I will post screenshots.
- This only happens when I render a video using the sequencer. When I am inside the editor everything looks great.
I think the problem the fog that I don’t know how to turn off or change the distance where it renders. Can’t find anything in the details menu for any ot the cesium actors.